Folder structure
FiveLaunch works with three sets of folders: FiveM’s own FiveM.app, the CitizenFX folders in your Windows profile, and its own data directory.
FiveM.app folders
Section titled “FiveM.app folders”These live in your FiveM install, which defaults to %LOCALAPPDATA%\FiveM\FiveM.app.
Holds streamed assets, mod packages, and add-on content some servers expect. FiveLaunch can give each client its own mods folder, usually through a junction.
plugins/
Section titled “plugins/”Holds .dll plugins and, depending on your setup, ReShade presets, shader packs, and configs. FiveLaunch can link this folder or copy into it. If a plugin needs files physically under FiveM.app/plugins, use sync mode. See Plugins.
citizen/
Section titled “citizen/”Holds FiveM’s core runtime and game data. Leave it alone unless you know exactly why you’re changing it, because a partial or mismatched citizen folder stops FiveM from launching.
CitizenFX folders
Section titled “CitizenFX folders”These live in your Windows profile and hold FiveM’s user settings.
%APPDATA%\CitizenFX\
Section titled “%APPDATA%\CitizenFX\”CitizenFX.ini: runtime configgta5_settings.xml: the graphics settings FiveM uses
%LOCALAPPDATA%\CitizenFX\
Section titled “%LOCALAPPDATA%\CitizenFX\”Some installs and versions keep a gta5_settings.xml here too.
FiveLaunch data
Section titled “FiveLaunch data”FiveLaunch keeps its own files in %APPDATA%\FiveLaunch\:
settings.json: app settingsclients.json: the client list and optionsclients\<clientId>\...: each client’smods,plugins,citizen, andsettingsbackups\: backup snapshots, taken before FiveLaunch takes over a folder
None of this is inside FiveM’s folders. Deleting a client here never touches your FiveM install.